Station XX-16838 · no signal
AusGrid 99x Battleground
Offline 157.211.32.47:28015 checked 28d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,838
- top 70%
- Last wipe
- 39d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.4 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 19 Sep, 10:28 UTC39d ago | M0.0▲rising | 3 | – | running | 2 | |
| Sat 19 Sep, 02:03 UTC39d ago | M0.5▲rising | 3 | – | 0.4 days | 0 | |
| Fri 18 Sep, 17:09 UTC40d ago | M0.3▲rising | 3 | – | 0.4 days | 1 | |
| Fri 18 Sep, 09:19 UTC40d ago | M0.5▲rising | 3 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on AusGrid 99x Battleground?
AusGrid 99x Battleground runs a procedural map of size 2,500 with seed 1145285880, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on AusGrid 99x Battleground?
Its name points to a gather rate of 99x on AusGrid 99x Battleground. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on AusGrid 99x Battleground?
No players are recorded on AusGrid 99x Battleground at this moment; it is offline, and the last sighting was 28 days 11 hours ago.
How does AusGrid 99x Battleground rank against other Rust servers?
On player hours for the past week, AusGrid 99x Battleground sits at #16,838, which puts it inside the top 70% of every ranked server.
Operator and location
How reliably does AusGrid 99x Battleground stay online?
No contact with AusGrid 99x Battleground right now, and the last recorded contact was 28 days 11 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is AusGrid 99x Battleground hosted?
No region is published by AusGrid 99x Battleground. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 157.211.32.47:28015.
What build of Rust does AusGrid 99x Battleground use?
Rust network protocol 2633 and build 164530 on Linux is what AusGrid 99x Battleground runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on AusGrid 99x Battleground?
On average, the busiest point of its recent wipes drew 3 players. 1 hours into the latest wipe, the crowd reached its peak.
How often does AusGrid 99x Battleground wipe, and on which days?
There is no next wipe to predict at AusGrid 99x Battleground, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 39 days 9 hours.
Server tags
What do the server tags on AusGrid 99x Battleground mean?
These are the tags AusGrid 99x Battleground publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does AusGrid 99x Battleground appear?
The Rust Server Trends lists that take in AusGrid 99x Battleground are: Rust servers above 10x gather rate and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
Join the server
How do you connect to AusGrid 99x Battleground?
To join, enter client.connect 157.211.32.47:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.