Station OC-15498 · no signal
Eddie Catflap's Staging 20260919
Offline OC 157.211.1.239:28125 checked 34d ago
- Players now
- 0/ 80
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,498
- top 68% · #187 in OC
- Last wipe
- 39d ago
- weekly schedule
- Next wipe
- 2d 21h
- Sat 31 Oct, 03:16 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 80 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 89% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 03:16 UTC, in 2d 21h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Eddie Catflap's Staging 20260919?
The procedural map on Eddie Catflap's Staging 20260919 is size 4,500 with seed 470264023, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Eddie Catflap's Staging 20260919?
The name of Eddie Catflap's Staging 20260919 gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Eddie Catflap's Staging 20260919?
Eddie Catflap's Staging 20260919 is not responding at this moment and is offline, last seen 34 days 19 hours ago.
How does Eddie Catflap's Staging 20260919 rank against other Rust servers?
Eddie Catflap's Staging 20260919 is #187 in Oceania and #15,498 worldwide on the past week's player hours, within the top 68% of ranked servers.
Operator and location
How reliably does Eddie Catflap's Staging 20260919 stay online?
Eddie Catflap's Staging 20260919 is down at the moment; the last recorded contact was 34 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 19 September 2026 is when Rust Server Trends first recorded it.
Which region does Eddie Catflap's Staging 20260919 run from?
In Oceania Eddie Catflap's Staging 20260919 lists itself, with the tag OC. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 157.211.1.239:28125.
Which Rust version is Eddie Catflap's Staging 20260919 running?
Eddie Catflap's Staging 20260919 is running Rust network protocol 2633 and build 165367 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does Eddie Catflap's Staging 20260919 wipe, and on which days?
From weekly: 7 days after its last wipe the next wipe of Eddie Catflap's Staging 20260919 is estimated. The date of its next wipe is Saturday 31 October at 03:16 UTC. The present world dates from 39 days 2 hours. Its tags state a weekly wipe schedule.
Tags
What do the server tags on Eddie Catflap's Staging 20260919 mean?
The game's server browser reads the tags Eddie Catflap's Staging 20260919 publishes: gmrust (Game mode): Survival in standard Rust; mp80 (Max players): Slots: 80; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165367 (Build): It runs game build 165367; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; OC (Oceania): The server browser files it under Oceania. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Eddie Catflap's Staging 20260919 appear?
These Rust Server Trends lists include Eddie Catflap's Staging 20260919: Oceania Rust servers, live and Rust community servers without the side modes. On the server list, the filters it matches are: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly.
How to join
How do you connect to Eddie Catflap's Staging 20260919?
To join, enter client.connect 157.211.1.239:28125 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/twAFAAyspD.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
