Rust Server TrendsSeismic network · station log
Recording Stations11,732 Players51,299 Active3,302 Wipes · 3 h118 48 h

Station XX-16789 · no signal

Rust Server

Offline 157.120.221.161:28015 checked 32d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,789
top 72%
Last wipe
61d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16789 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
312/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
196/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average
36/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average
23/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
51/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
63/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rust Server?

A procedural map runs on Rust Server, generated by the game.

Which settings and rules apply on Rust Server?

You will find no gather rate in the name of Rust Server. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Rust Server?

Rust Server is not responding at this moment and is offline, last seen 32 days 7 hours ago.

How does Rust Server rank against other Rust servers?

The last seven days of player hours place Rust Server at #16,789, in the top 72% of all ranked servers.

Server facts

How reliably does Rust Server stay online?

No contact with Rust Server right now, and the last recorded contact was 32 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is Rust Server hosted?

No region is published by Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 157.120.221.161:28015.

Which Rust version is Rust Server running?

On Linux, Rust Server runs Rust network protocol 2632 and build 161125. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does Rust Server wipe, and on which days?

Too few wipes of Rust Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 61 days 11 hours.

Server tags

What do the server tags on Rust Server mean?

These are the tags Rust Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2632 (Protocol): Your game needs to be on protocol 2632 to join; cs161125 (Build): Game build: 161125; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust Server appear?

The Rust Server Trends lists that take in Rust Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 157.120.221.161:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2632
Protocol Your game needs to be on protocol 2632 to join.
cs161125
Build Game build: 161125.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.