Station XX-12883 · no signal
Deejay's Rust Server
Offline 156.57.198.123:28015 checked 2d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #12,883
- top 58%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 21:57 UTC2d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Deejay's Rust Server?
The map on Deejay's Rust Server is procedural, produced by the game.
Which settings and rules apply on Deejay's Rust Server?
You will find no gather rate in the name of Deejay's Rust Server. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Deejay's Rust Server?
Deejay's Rust Server is not responding at this moment and is offline, last seen 2 days 7 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.
How does Deejay's Rust Server rank against other Rust servers?
On player hours for the past week, Deejay's Rust Server sits at #12,883, which puts it inside the top 58% of every ranked server.
Operator and location
How reliably does Deejay's Rust Server stay online?
As recorded now, Deejay's Rust Server is not reachable, the last contact having been 2 days 7 hours ago. 0 of 48 hours in the last 2 full days were up time, 0% of the total. On 27 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Deejay's Rust Server run from?
Nothing about a region comes from Deejay's Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 156.57.198.123:28015.
Which Rust version is Deejay's Rust Server running?
Rust network protocol 2635 and build 168909 on Windows is what Deejay's Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Deejay's Rust Server?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does Deejay's Rust Server run its wipes?
On record so far are too few of Deejay's Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 2 days 7 hours.
Server tags
What do the server tags on Deejay's Rust Server mean?
The game's server browser reads the tags Deejay's Rust Server publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Deejay's Rust Server appear?
You will find Deejay's Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
What steps get you onto Deejay's Rust Server?
To join, enter client.connect 156.57.198.123:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.