Rust Server TrendsSeismic network · station log
Recording Stations11,732 Players72,530 Active3,645 Wipes · 3 h130 48 h

Station NA-16408 · no signal

SiennaVille 4x Solo|Duo|Trio

Offline NA 156.236.84.3:28035 checked 26d ago

4x monthly wipes moddedoxide
Connect
Players now
0/ 75
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,408
top 69% · #1629 in NA
Last wipe
34d ago
monthly schedule
Next wipe
8d 5h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-16408 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 75 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. 8d 5hThu 5 Nov, 19:00 UTCFW
  2. 36d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 24 Sep, 03:51 UTC34d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 357 on average
118/ 150
US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 141 on average
69/ 200
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x NA · groups of 8+ · 5x · monthly · 118 on average
44/ 150
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x NA · groups of 8+ · 5x · monthly · 72 on average
62/ 150
[US] AshRust 3x Monthly | QoL/Loot+ | Full Wiped NA · groups of 100+ · 3x · monthly · 37 on average
13/ 100
AceRust.com 3x Monthly Solo/Duo/Trio/Quad | JUST FULL WIPED NA · groups of 8+ · 3x · monthly · 14 on average
15/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on SiennaVille 4x Solo|Duo|Trio?

SiennaVille 4x Solo|Duo|Trio runs a procedural map of size 3,500 with seed 1573865673, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on SiennaVille 4x Solo|Duo|Trio?

Going by its name, SiennaVille 4x Solo|Duo|Trio runs 4x gather. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on SiennaVille 4x Solo|Duo|Trio?

No players are recorded on SiennaVille 4x Solo|Duo|Trio at this moment; it is offline, and the last sighting was 26 days 22 hours ago.

How does SiennaVille 4x Solo|Duo|Trio rank against other Rust servers?

For player hours across the last seven days, SiennaVille 4x Solo|Duo|Trio takes #16,408 overall and #1,629 in North America, inside the top 69% of all ranked servers.

Server facts

How reliably does SiennaVille 4x Solo|Duo|Trio stay online?

SiennaVille 4x Solo|Duo|Trio is down at the moment; the last recorded contact was 26 days 22 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does SiennaVille 4x Solo|Duo|Trio run from?

With its NA tag, SiennaVille 4x Solo|Duo|Trio lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 156.236.84.3:28035.

Which Rust version is SiennaVille 4x Solo|Duo|Trio running?

Rust network protocol 2633 and build 165217 on Linux is what SiennaVille 4x Solo|Duo|Trio runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on SiennaVille 4x Solo|Duo|Trio?

On average, the busiest point of its recent wipes drew 3 players. The peak on the most recent wipe came 2 hours after the wipe.

On what timetable does SiennaVille 4x Solo|Duo|Trio run its wipes?

Once a month SiennaVille 4x Solo|Duo|Trio wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 34 days 9 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on SiennaVille 4x Solo|Duo|Trio mean?

These are the tags SiennaVille 4x Solo|Duo|Trio publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does SiennaVille 4x Solo|Duo|Trio appear?

The Rust Server Trends lists that take in SiennaVille 4x Solo|Duo|Trio are: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

What steps get you onto SiennaVille 4x Solo|Duo|Trio?

You can connect by pressing F1 in Rust and typing client.connect 156.236.84.3:28035 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,^m,NA,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players Slots: 75.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.