Station XX-16408 · no signal
Rust Server - Pinehosting.com
Offline 156.236.84.201:28040 checked 26d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,408
- top 69%
- Last wipe
- 61d ago
- monthly schedule
- Next wipe
- 8d 4h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 4h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rust Server - Pinehosting.com?
Rust Server - Pinehosting.com runs a procedural map of size 5,500 with seed 1200, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Rust Server - Pinehosting.com?
You will find no gather rate in the name of Rust Server - Pinehosting.com. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Rust Server - Pinehosting.com right now?
Rust Server - Pinehosting.com is not responding at this moment and is offline, last seen 26 days 23 hours ago.
How does Rust Server - Pinehosting.com rank against other Rust servers?
On player hours for the past week, Rust Server - Pinehosting.com sits at #16,408, which puts it inside the top 69% of every ranked server.
Server details
How reliably does Rust Server - Pinehosting.com stay online?
As recorded now, Rust Server - Pinehosting.com is not reachable, the last contact having been 26 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Rust Server - Pinehosting.com run from?
A region is not published by Rust Server - Pinehosting.com. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 156.236.84.201:28040.
Which Rust version is Rust Server - Pinehosting.com running?
On Linux, Rust Server - Pinehosting.com runs Rust network protocol 2633 and build 164809. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does Rust Server - Pinehosting.com wipe, and on which days?
An estimate from the force wipe gives Rust Server - Pinehosting.com's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 61 days 6 hours. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on Rust Server - Pinehosting.com mean?
Tags published by Rust Server - Pinehosting.com and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164809 (Build): The game build is 164809; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rust Server - Pinehosting.com appear?
The Rust Server Trends lists that take in Rust Server - Pinehosting.com are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to Rust Server - Pinehosting.com?
Enter client.connect 156.236.84.201:28040 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
