Station EU-16408 · no signal
Rat's Nest
Offline EU 156.236.84.193:28050 checked 27d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,408
- top 69% · #2525 in EU
- Last wipe
- 46d ago
- weekly schedule
- Next wipe
- 2d 11h
- Sat 31 Oct, 23:22 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 23:22 UTC, in 2d 11h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rat's Nest?
Rat's Nest runs a procedural map of size 6,000 with seed 2147483647, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Rat's Nest?
No gather rate appears in the name of Rat's Nest. Up to 10 players can be in a group. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Rat's Nest?
A reading taken now finds Rat's Nest offline; the most recent activity was 27 days 21 hours ago.
How does Rat's Nest rank against other Rust servers?
For player hours across the last seven days, Rat's Nest takes #16,408 overall and #2,525 in Europe, inside the top 69% of all ranked servers.
Server facts
How reliably does Rat's Nest stay online?
No contact with Rat's Nest right now, and the last recorded contact was 27 days 21 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Rat's Nest run from?
With its EU tag, Rat's Nest lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 156.236.84.193:28050.
Which Rust version is Rat's Nest running?
On Linux, Rat's Nest runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does Rat's Nest run its wipes?
An estimate from weekly: 7 days after its last wipe gives Rat's Nest's next wipe. Saturday 31 October at 23:22 UTC is when its next wipe is due. The present world dates from 46 days 12 hours. A weekly wipe schedule is published in its tags.
Server tags
What do the server tags on Rat's Nest mean?
These are the tags Rat's Nest publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts10 (Group limit): The team limit is 10; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes every week; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rat's Nest appear?
These Rust Server Trends lists include Rat's Nest: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Join the server
What steps get you onto Rat's Nest?
Enter client.connect 156.236.84.193:28050 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
