Rust Server TrendsSeismic network · station log
Recording Stations11,869 Players90,153 Active3,832 Wipes · 3 h374 48 h

Station XX-15507 · no signal

CORDEX PVP TRIO

Offline 156.155.49.105:28015 checked 42d ago

weekly wipes vanilla
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,507
no region published
Last wipe
42d ago
weekly schedule
Next wipe
6d 3h
Wed 4 Nov, 19:06 UTC
Seismic record · station XX-15507 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Expected events

Wipe schedule

Next wipe Wednesday 4 November, 19:06 UTC, in 6d 3h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
476/ 575
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average
739/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
64/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average
458/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
26/ 250
Rustafied.com - EU Main EU · groups of 16+ · weekly · 230 on average
638/ 325
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on CORDEX PVP TRIO?

CORDEX PVP TRIO uses a procedural map, which the game generates.

Which settings and rules apply on CORDEX PVP TRIO?

The name of CORDEX PVP TRIO gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on CORDEX PVP TRIO right now?

No players are recorded on CORDEX PVP TRIO at this moment; it is offline, and the last sighting was 42 days 20 hours ago.

How does CORDEX PVP TRIO rank against other Rust servers?

Over the last seven days, CORDEX PVP TRIO recorded enough player hours to reach #15,507 worldwide, placing it in the top – of all ranked servers.

Server facts

How reliably does CORDEX PVP TRIO stay online?

No contact with CORDEX PVP TRIO right now, and the last recorded contact was 42 days 20 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 16 September 2026 is when Rust Server Trends first recorded it.

Which region does CORDEX PVP TRIO run from?

No region is published by CORDEX PVP TRIO. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 156.155.49.105:28015.

What build of Rust does CORDEX PVP TRIO use?

On Windows, CORDEX PVP TRIO runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does CORDEX PVP TRIO wipe, and on which days?

From weekly: 7 days after its last wipe the next wipe of CORDEX PVP TRIO is estimated. The date of its next wipe is Wednesday 4 November at 19:06 UTC. The present world dates from 42 days 20 hours. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on CORDEX PVP TRIO mean?

These are the tags CORDEX PVP TRIO publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes every week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does CORDEX PVP TRIO appear?

The Rust Server Trends lists that take in CORDEX PVP TRIO are: Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.

Connecting

How do you connect to CORDEX PVP TRIO?

To join, enter client.connect 156.155.49.105:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^w,^v,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.