Station XX-15781 · no signal
PureDMABuckleShoe2
Offline 156.155.17.211:28015 checked 17d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,781
- top 71%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 10 Oct, 08:10 UTC18d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on PureDMABuckleShoe2?
PureDMABuckleShoe2 uses a procedural map, which the game generates.
Which settings and rules apply on PureDMABuckleShoe2?
No gather rate appears in the name of PureDMABuckleShoe2. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.
Live population
How many players are recorded on PureDMABuckleShoe2 right now?
A reading taken now finds PureDMABuckleShoe2 offline; the most recent activity was 17 days 11 hours ago.
How does PureDMABuckleShoe2 rank against other Rust servers?
The last seven days of player hours place PureDMABuckleShoe2 at #15,781, in the top 71% of all ranked servers.
Operator and location
How reliably does PureDMABuckleShoe2 stay online?
PureDMABuckleShoe2 is down at the moment; the last recorded contact was 17 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 10 October 2026 is when Rust Server Trends first recorded it.
Which region does PureDMABuckleShoe2 run from?
A region is not published by PureDMABuckleShoe2. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 156.155.17.211:28015.
Which Rust version is PureDMABuckleShoe2 running?
PureDMABuckleShoe2 is running Rust network protocol 2634 and build 167398 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on PureDMABuckleShoe2?
The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does PureDMABuckleShoe2 run its wipes?
Too few wipes of PureDMABuckleShoe2 are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 18 days 19 hours is how long the current world has been running.
Server tags
What do the server tags on PureDMABuckleShoe2 mean?
These are the tags PureDMABuckleShoe2 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does PureDMABuckleShoe2 appear?
The Rust Server Trends lists that take in PureDMABuckleShoe2 are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto PureDMABuckleShoe2?
Enter client.connect 156.155.17.211:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.