Rust Server TrendsSeismic network · station log
Recording Stations11,803 Players71,182 Active3,639 Wipes · 3 h205 48 h

Station XX-15326 · no signal

iTrn-Rust_10x

Offline 156.155.168.129:28015 checked 3d ago

10x
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,326
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15326 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:51 UTC FW27d ago M0.0steady 0 – running 0
Mon 28 Sep, 13:24 UTC30d ago M0.0steady 0 – 3.2 days 0
Sun 27 Sep, 21:45 UTC31d ago M0.0steady 0 – 0.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Frontier - EU 10x | No BPs | Kits | Shop EU · groups of 8+ · 10x · 3 on average
0/ 16
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 350 on average
491/ 550
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 181 on average
80/ 200
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 180 on average
137/ 150
KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 153 on average
96/ 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average
68/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on iTrn-Rust_10x?

A procedural map runs on iTrn-Rust_10x, generated by the game.

Which settings and rules apply on iTrn-Rust_10x?

Its name points to a gather rate of 10x on iTrn-Rust_10x. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on iTrn-Rust_10x right now?

A reading taken now finds iTrn-Rust_10x offline; the most recent activity was 3 days 11 hours ago. The seven-day average for this server is 0 players.

How does iTrn-Rust_10x rank against other Rust servers?

The last seven days of player hours place iTrn-Rust_10x at #15,326, in the top 69% of all ranked servers.

Server facts

How reliably does iTrn-Rust_10x stay online?

As recorded now, iTrn-Rust_10x is not reachable, the last contact having been 3 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 98, or 58% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does iTrn-Rust_10x run from?

Nothing about a region comes from iTrn-Rust_10x. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 156.155.168.129:28015.

Which Rust version is iTrn-Rust_10x running?

Rust network protocol 2635 and build 168909 on Windows is what iTrn-Rust_10x runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on iTrn-Rust_10x?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does iTrn-Rust_10x run its wipes?

There is no next wipe to predict at iTrn-Rust_10x, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 18 hours.

Tags

What do the server tags on iTrn-Rust_10x mean?

Tags published by iTrn-Rust_10x and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does iTrn-Rust_10x appear?

These Rust Server Trends lists include iTrn-Rust_10x: 10x Rust servers and Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 10x.

How to join

How do you connect to iTrn-Rust_10x?

You can connect by pressing F1 in Rust and typing client.connect 156.155.168.129:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.