Rust Server TrendsSeismic network · station log
Recording Stations11,634 Players45,438 Active3,128 Wipes · 3 h94 48 h

Station XX-15359 · no signal

My Rust server | Powered by AMP

Offline 155.93.191.145:28015 checked 14d ago

Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,359
top 71%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15359 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 536 on average
436/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
209/ 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 318 on average
25/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 317 on average
27/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 276 on average
136/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
43/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a procedural map, which the game generates.

Which settings and rules apply on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on My Rust server | Powered by AMP?

My Rust server | Powered by AMP is not responding at this moment and is offline, last seen 14 days 19 hours ago.

How does My Rust server | Powered by AMP rank against other Rust servers?

Over the last seven days, My Rust server | Powered by AMP recorded enough player hours to reach #15,359 worldwide, placing it in the top 71% of all ranked servers.

Operator and location

How reliably does My Rust server | Powered by AMP stay online?

No contact with My Rust server | Powered by AMP right now, and the last recorded contact was 14 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does My Rust server | Powered by AMP run from?

Nothing about a region comes from My Rust server | Powered by AMP. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 155.93.191.145:28015.

What build of Rust does My Rust server | Powered by AMP use?

My Rust server | Powered by AMP is running Rust network protocol 2634 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does My Rust server | Powered by AMP run its wipes?

Too few wipes of My Rust server | Powered by AMP are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 14 days 19 hours.

Tags

What do the server tags on My Rust server | Powered by AMP mean?

These are the tags My Rust server | Powered by AMP publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Rust server | Powered by AMP appear?

These Rust Server Trends lists include My Rust server | Powered by AMP: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto My Rust server | Powered by AMP?

To join, enter client.connect 155.93.191.145:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.