Station XX-10878 · no signal
The Land Down Under 2x Monthly.
Offline 154.26.159.38:25566 checked 1d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #10,878
- top 49%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on The Land Down Under 2x Monthly.?
Generated by the game, the map on The Land Down Under 2x Monthly. is procedural, size 4,500 with seed 1393735046. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on The Land Down Under 2x Monthly.?
Its name points to a gather rate of 2x on The Land Down Under 2x Monthly.. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on The Land Down Under 2x Monthly.?
A reading taken now finds The Land Down Under 2x Monthly. offline; the most recent activity was 26 hours ago. Across seven days this server recorded an average of 0 players and a peak of 2.
How does The Land Down Under 2x Monthly. rank against other Rust servers?
The last seven days of player hours place The Land Down Under 2x Monthly. at #10,878, in the top 49% of all ranked servers.
Operator and location
How reliably does The Land Down Under 2x Monthly. stay online?
As recorded now, The Land Down Under 2x Monthly. is not reachable, the last contact having been 26 hours ago. Its reported uptime points to a restart about 4 days 4 hours ago. 147 of 168 hours in the last 7 full days were up time, 88% of the total. On 7 October 2026 it was recorded for the first time by Rust Server Trends.
How well does The Land Down Under 2x Monthly. perform under load?
The 48-hour average is 171 server fps; 138 is the lowest observed. The world held up to 125,356 entities at its peak, buildings and deployables included. Its highest memory use was 6,107 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is The Land Down Under 2x Monthly. hosted?
A region is not published by The Land Down Under 2x Monthly.. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 154.26.159.38:25566.
What build of Rust does The Land Down Under 2x Monthly. use?
On Linux, The Land Down Under 2x Monthly. runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does The Land Down Under 2x Monthly. run its wipes?
On record so far are too few of The Land Down Under 2x Monthly.'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 21 days 7 hours.
Lists and tags
What do the server tags on The Land Down Under 2x Monthly. mean?
These are the tags The Land Down Under 2x Monthly. publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does The Land Down Under 2x Monthly. appear?
The Rust Server Trends lists that take in The Land Down Under 2x Monthly. are: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.
Connecting
What steps get you onto The Land Down Under 2x Monthly.?
You can connect by pressing F1 in Rust and typing client.connect 154.26.159.38:25566 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/emtwQJMeAc.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.