Rust Server TrendsSeismic network · station log
Recording Stations11,591 Players34,139 Active2,831 Wipes · 3 h62 48 h

Station XX-10878 · no signal

The Land Down Under 2x Monthly.

Offline 154.26.159.38:25566 checked 1d ago

2x moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#10,878
top 49%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-10878 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123405:0009:0013:0018:0022:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020005:0009:0013:0018:0022:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 725 on average
288/ 350
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 543 on average
182/ 200
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 350 on average
146/ 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 324 on average
59/ 150
Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 323 on average
11/ 100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 298 on average
77/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on The Land Down Under 2x Monthly.?

Generated by the game, the map on The Land Down Under 2x Monthly. is procedural, size 4,500 with seed 1393735046. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on The Land Down Under 2x Monthly.?

Its name points to a gather rate of 2x on The Land Down Under 2x Monthly.. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on The Land Down Under 2x Monthly.?

A reading taken now finds The Land Down Under 2x Monthly. offline; the most recent activity was 26 hours ago. Across seven days this server recorded an average of 0 players and a peak of 2.

How does The Land Down Under 2x Monthly. rank against other Rust servers?

The last seven days of player hours place The Land Down Under 2x Monthly. at #10,878, in the top 49% of all ranked servers.

Operator and location

How reliably does The Land Down Under 2x Monthly. stay online?

As recorded now, The Land Down Under 2x Monthly. is not reachable, the last contact having been 26 hours ago. Its reported uptime points to a restart about 4 days 4 hours ago. 147 of 168 hours in the last 7 full days were up time, 88% of the total. On 7 October 2026 it was recorded for the first time by Rust Server Trends.

How well does The Land Down Under 2x Monthly. perform under load?

The 48-hour average is 171 server fps; 138 is the lowest observed. The world held up to 125,356 entities at its peak, buildings and deployables included. Its highest memory use was 6,107 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is The Land Down Under 2x Monthly. hosted?

A region is not published by The Land Down Under 2x Monthly.. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 154.26.159.38:25566.

What build of Rust does The Land Down Under 2x Monthly. use?

On Linux, The Land Down Under 2x Monthly. runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does The Land Down Under 2x Monthly. run its wipes?

On record so far are too few of The Land Down Under 2x Monthly.'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 21 days 7 hours.

Lists and tags

What do the server tags on The Land Down Under 2x Monthly. mean?

These are the tags The Land Down Under 2x Monthly. publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does The Land Down Under 2x Monthly. appear?

The Rust Server Trends lists that take in The Land Down Under 2x Monthly. are: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Connecting

What steps get you onto The Land Down Under 2x Monthly.?

You can connect by pressing F1 in Rust and typing client.connect 154.26.159.38:25566 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/emtwQJMeAc.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.