Rust Server TrendsSeismic network · station log
Recording Stations11,683 Players54,666 Active3,397 Wipes · 3 h92 48 h

Station NA-11379 · recording

[NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded

Online NA 154.20.74.239:28018 checked 13m ago

moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#11,379
top 51% · #1343 in NA
Last wipe
26d ago
no schedule published
Next wipe
8d 8h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-11379 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 02:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 51% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. 8d 8hThu 5 Nov, 19:00 UTCFW
  2. 36d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW26d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 38 on average
17/ 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average
4/ 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average
3/ 100
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 16 on average
9/ 175
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 14 on average
4/ 150
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
6/ 90
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?

The procedural map on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded is size 4,301 with seed 20261001, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?

You will find no gather rate in the name of [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded right now?

0 of the 40 slots on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded are filled right now. The seven-day average is 0 players, with a peak of 3. The busiest point in the last 48 hours came at 02:00 UTC, averaging 1 players.

How does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded rank against other Rust servers?

For player hours across the last seven days, [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded takes #11,379 overall and #1,343 in North America, inside the top 51% of all ranked servers.

Server facts

How reliably does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded stay online?

[NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded is up at the moment. The uptime it reports puts its last restart about 30 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded hold a steady tick rate?

Across the last 48 hours it averaged 128 server fps, with a floor of 100. The world held up to 107,715 entities at its peak, buildings and deployables included. It reached a ceiling of 3,419 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded hosted?

In North America [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 154.20.74.239:28018 is the address it uses.

What build of Rust does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded use?

[NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?

On average, the busiest point of its recent wipes drew 3 players. 23 hours after the latest wipe, the crowd peaked.

How often does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded wipe, and on which days?

Once a month [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 26 days 15 hours.

Tags

What do the server tags on [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded mean?

These are the tags [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded appear?

The Rust Server Trends lists that take in [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded are: Modded Rust servers, tracked live, Rust zombie servers, by recorded population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto [NA/West] Coolservers Casual | XP | TruePvE | Zombies | Modded?

Enter client.connect 154.20.74.239:28018 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://rustmaps.com/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players Slots: 40.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.