Station XX-14526 · recording
Rust by g-portal.com Meat!
Online 154.12.249.69:28300 checked 12m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #14,526
- top 65%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 7 Oct, 10:02 UTC22d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rust by g-portal.com Meat!?
Generated by the game, the map on Rust by g-portal.com Meat! is procedural, size 4,500 with seed 2137776503. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Rust by g-portal.com Meat!?
The name of Rust by g-portal.com Meat! gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Joining is limited to players who have Rust's premium status. Anti-cheat is off: VAC, from Valve.
Live population
How many players are recorded on Rust by g-portal.com Meat! right now?
At this moment, Rust by g-portal.com Meat! records 0 players across 50 slots. The seven-day average is 0 players, with a peak of 1.
How does Rust by g-portal.com Meat! rank against other Rust servers?
The last seven days of player hours place Rust by g-portal.com Meat! at #14,526, in the top 65% of all ranked servers.
Server facts
How reliably does Rust by g-portal.com Meat! stay online?
As recorded now, Rust by g-portal.com Meat! is running. Going by the uptime figure it reports, it restarted about 4 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does Rust by g-portal.com Meat! hold a steady tick rate?
Its average server fps over the last 48 hours was 52, and it never dropped below 42. Buildings, deployables and all the rest of the world's entities brought it to a high of 114,749. Memory use peaked at 3,931 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Rust by g-portal.com Meat! run from?
A region is not published by Rust by g-portal.com Meat!. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 154.12.249.69:28300.
What build of Rust does Rust by g-portal.com Meat! use?
On Windows, Rust by g-portal.com Meat! runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Rust by g-portal.com Meat!?
On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does Rust by g-portal.com Meat! wipe, and on which days?
On record so far are too few of Rust by g-portal.com Meat!'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 22 days 7 hours is how long the current world has been running.
Tags
What do the server tags on Rust by g-portal.com Meat! mean?
Tags published by Rust by g-portal.com Meat! and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^q (Premium): Joining is limited to players who have Rust's premium status. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rust by g-portal.com Meat! appear?
These Rust Server Trends lists include Rust by g-portal.com Meat!: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.
How to join
How do you connect to Rust by g-portal.com Meat!?
To join, enter client.connect 154.12.249.69:28300 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. Joining is limited to players who have Rust's premium status.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.