Rust Server TrendsSeismic network · station log
Recording Stations11,689 Players59,961 Active3,456 Wipes · 3 h106 48 h

Station XX-15411 · recording

RustDockerServer

Online 153.68.126.170:28015 checked 10m ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,411
top 69%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15411 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 07:17 UTC24d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average
600/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
376/ 400
Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average
37/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average
47/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average
159/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
84/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RustDockerServer?

RustDockerServer runs a procedural map of size 4,500 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RustDockerServer?

No gather rate appears in the name of RustDockerServer. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on RustDockerServer?

A reading taken now shows 0 players on RustDockerServer, which has 10 slots. The population averaged 0 players over the past week.

How does RustDockerServer rank against other Rust servers?

The last seven days of player hours place RustDockerServer at #15,411, in the top 69% of all ranked servers.

Operator and location

How reliably does RustDockerServer stay online?

As recorded now, RustDockerServer is running. The uptime it reports puts its last restart about 3 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 20 September 2026 it was recorded for the first time by Rust Server Trends.

Does RustDockerServer hold a steady tick rate?

Its average server fps over the last 48 hours was 160, and it never dropped below 142. The world held up to 121,005 entities at its peak, buildings and deployables included. Memory use peaked at 3,778 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is RustDockerServer hosted?

No region is published by RustDockerServer. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 153.68.126.170:28015 is the address it uses.

What build of Rust does RustDockerServer use?

Rust network protocol 2635 and build 168909 on Linux is what RustDockerServer runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on RustDockerServer?

The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does RustDockerServer wipe, and on which days?

Too few wipes of RustDockerServer are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 24 days 3 hours.

Lists and tags

What do the server tags on RustDockerServer mean?

These are the tags RustDockerServer publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustDockerServer appear?

You will find RustDockerServer on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto RustDockerServer?

Enter client.connect 153.68.126.170:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.