Rust Server TrendsSeismic network · station log
Recording Stations11,669 Players52,726 Active3,296 Wipes · 3 h84 48 h

Station XX-13860 · no signal

The Bear Zoo Too Too

Offline 153.67.41.130:28015 checked 25d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,860
top 61%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13860 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average
451/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
307/ 325
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average
22/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average
30/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average
157/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
75/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on The Bear Zoo Too Too?

The Bear Zoo Too Too uses a procedural map, which the game generates.

Which settings and rules apply on The Bear Zoo Too Too?

No gather rate appears in the name of The Bear Zoo Too Too. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on The Bear Zoo Too Too?

A reading taken now finds The Bear Zoo Too Too offline; the most recent activity was 25 days 3 hours ago.

How does The Bear Zoo Too Too rank against other Rust servers?

The last seven days of player hours place The Bear Zoo Too Too at #13,860, in the top 61% of all ranked servers.

Server details

How reliably does The Bear Zoo Too Too stay online?

The Bear Zoo Too Too is down at the moment; the last recorded contact was 25 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 2 October 2026.

Where in the world is The Bear Zoo Too Too hosted?

No region is published by The Bear Zoo Too Too. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 153.67.41.130:28015.

Which Rust version is The Bear Zoo Too Too running?

The Bear Zoo Too Too is running Rust network protocol 2634 and build 166494 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does The Bear Zoo Too Too wipe, and on which days?

The rhythm of The Bear Zoo Too Too cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 8 hours.

Lists and tags

What do the server tags on The Bear Zoo Too Too mean?

Tags published by The Bear Zoo Too Too and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does The Bear Zoo Too Too appear?

These Rust Server Trends lists include The Bear Zoo Too Too: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto The Bear Zoo Too Too?

Enter client.connect 153.67.41.130:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players 1 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166494
Build Game build: 166494.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.