Rust Server TrendsSeismic network · station log
Recording Stations11,657 Players49,583 Active3,193 Wipes · 3 h91 48 h

Station XX-15861 · no signal

Foxacon Migration Test

Offline 153.66.97.9:28019 checked 17d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,861
top 72%
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15861 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average
156/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
290/ 325
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average
35/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average
20/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average
152/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
65/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Foxacon Migration Test?

A procedural map runs on Foxacon Migration Test, generated by the game.

Which settings and rules apply on Foxacon Migration Test?

The name of Foxacon Migration Test gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is off: VAC, from Valve.

Player counts

How many players are recorded on Foxacon Migration Test right now?

Foxacon Migration Test is not responding at this moment and is offline, last seen 17 days 5 hours ago.

How does Foxacon Migration Test rank against other Rust servers?

On player hours for the past week, Foxacon Migration Test sits at #15,861, which puts it inside the top 72% of every ranked server.

Server details

How reliably does Foxacon Migration Test stay online?

As recorded now, Foxacon Migration Test is not reachable, the last contact having been 17 days 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 11 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Foxacon Migration Test hosted?

No region is published by Foxacon Migration Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 153.66.97.9:28019.

Which Rust version is Foxacon Migration Test running?

Rust network protocol 2634 and build 167398 on Windows is what Foxacon Migration Test runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does Foxacon Migration Test wipe, and on which days?

On record so far are too few of Foxacon Migration Test's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 42 days 5 hours.

Lists and tags

What do the server tags on Foxacon Migration Test mean?

The game's server browser reads the tags Foxacon Migration Test publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Foxacon Migration Test appear?

These Rust Server Trends lists include Foxacon Migration Test: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Foxacon Migration Test?

You can connect by pressing F1 in Rust and typing client.connect 153.66.97.9:28019 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167398
Build It runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.