Rust Server TrendsSeismic network · station log
Recording Stations11,799 Players79,295 Active3,786 Wipes · 3 h103 48 h

Station XX-15196 · no signal

RustDockerServer

Offline 153.66.89.39:28015 checked 11d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,196
top 70%
Last wipe
337d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15196 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct19 Oct21 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average
586/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
372/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average
49/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
38/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average
130/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average
144/ 300
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RustDockerServer?

A procedural map runs on RustDockerServer, generated by the game.

Which settings and rules apply on RustDockerServer?

The name of RustDockerServer gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on RustDockerServer right now?

No players are recorded on RustDockerServer at this moment; it is offline, and the last sighting was 11 days 18 hours ago.

How does RustDockerServer rank against other Rust servers?

Over the last seven days, RustDockerServer recorded enough player hours to reach #15,196 worldwide, placing it in the top 70% of all ranked servers.

Operator and location

How reliably does RustDockerServer stay online?

No contact with RustDockerServer right now, and the last recorded contact was 11 days 18 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 16 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does RustDockerServer run from?

No region is published by RustDockerServer. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 153.66.89.39:28015.

Which Rust version is RustDockerServer running?

On Linux, RustDockerServer runs Rust network protocol 2604 and build 136664. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does RustDockerServer run its wipes?

The rhythm of RustDockerServer cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 337 days 17 hours.

Lists and tags

What do the server tags on RustDockerServer mean?

The game's server browser reads the tags RustDockerServer publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2604 (Protocol): Game protocol 2604: to join, your game must match this version; cs136664 (Build): The game build is 136664; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustDockerServer appear?

You will find RustDockerServer on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to RustDockerServer?

To join, enter client.connect 153.66.89.39:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2604,gmrust,cs136664,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the game default of 8 per team.
v2604
Protocol Game protocol 2604: to join, your game must match this version.
cs136664
Build The game build is 136664.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.