Rust Server TrendsSeismic network · station log
Recording Stations11,858 Players85,113 Active3,958 Wipes · 3 h168 48 h

Station XX-15817 · no signal

RustDockerServer

Offline 153.66.87.183:28015 checked 17d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,817
top 72%
Last wipe
336d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15817 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
725/ 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
52/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
106/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
415/ 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
226/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
186/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RustDockerServer?

A procedural map runs on RustDockerServer, generated by the game.

Which settings and rules apply on RustDockerServer?

No gather rate appears in the name of RustDockerServer. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on RustDockerServer?

A reading taken now finds RustDockerServer offline; the most recent activity was 17 days 12 hours ago.

How does RustDockerServer rank against other Rust servers?

Over the last seven days, RustDockerServer recorded enough player hours to reach #15,817 worldwide, placing it in the top 72% of all ranked servers.

Server details

How reliably does RustDockerServer stay online?

RustDockerServer is down at the moment; the last recorded contact was 17 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 9 October 2026 is when Rust Server Trends first recorded it.

Where in the world is RustDockerServer hosted?

A region is not published by RustDockerServer. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 153.66.87.183:28015 is the address it uses.

What build of Rust does RustDockerServer use?

On Linux, RustDockerServer runs Rust network protocol 2604 and build 136664. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does RustDockerServer run its wipes?

The rhythm of RustDockerServer cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 336 days 17 hours.

Server tags

What do the server tags on RustDockerServer mean?

The game's server browser reads the tags RustDockerServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2604 (Protocol): Game protocol 2604: to join, your game must match this version; cs136664 (Build): It runs game build 136664; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RustDockerServer appear?

The Rust Server Trends lists that take in RustDockerServer are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto RustDockerServer?

You can connect by pressing F1 in Rust and typing client.connect 153.66.87.183:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2604,gmrust,cs136664,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2604
Protocol Game protocol 2604: to join, your game must match this version.
cs136664
Build It runs game build 136664.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.