Rust Server TrendsSeismic network · station log
Recording Stations11,869 Players85,654 Active3,976 Wipes · 3 h167 48 h

Station XX-15202 · no signal

RustDockerServer

Offline 153.66.85.74:28015 checked 13d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,202
top 70%
Last wipe
336d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15202 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
739/ 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
51/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
111/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
417/ 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
239/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
188/ 300
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RustDockerServer?

RustDockerServer uses a procedural map, which the game generates.

Which settings and rules apply on RustDockerServer?

The name of RustDockerServer gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on RustDockerServer right now?

A reading taken now finds RustDockerServer offline; the most recent activity was 13 days 13 hours ago.

How does RustDockerServer rank against other Rust servers?

Over the last seven days, RustDockerServer recorded enough player hours to reach #15,202 worldwide, placing it in the top 70% of all ranked servers.

Server facts

How reliably does RustDockerServer stay online?

RustDockerServer is down at the moment; the last recorded contact was 13 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 12 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does RustDockerServer run from?

Nothing about a region comes from RustDockerServer. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 153.66.85.74:28015.

Which Rust version is RustDockerServer running?

On Linux, RustDockerServer runs Rust network protocol 2604 and build 136664. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does RustDockerServer run its wipes?

On record so far are too few of RustDockerServer's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 336 days 17 hours is how long the current world has been running.

Server tags

What do the server tags on RustDockerServer mean?

Tags published by RustDockerServer and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2604 (Protocol): Game protocol 2604: to join, your game must match this version; cs136664 (Build): Game build: 136664; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RustDockerServer appear?

The Rust Server Trends lists that take in RustDockerServer are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to RustDockerServer?

To join, enter client.connect 153.66.85.74:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2604,gmrust,cs136664,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2604
Protocol Game protocol 2604: to join, your game must match this version.
cs136664
Build Game build: 136664.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.