Station NA-15349 · no signal
[US] DarkWisp Rust - 2x Main - Monthly
Offline NA 153.66.61.141:28015 checked 3d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69% · #1513 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 7d 14h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on [US] DarkWisp Rust - 2x Main - Monthly?
Going by its name, [US] DarkWisp Rust - 2x Main - Monthly runs 2x gather. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on [US] DarkWisp Rust - 2x Main - Monthly?
No players are recorded on [US] DarkWisp Rust - 2x Main - Monthly at this moment; it is offline, and the last sighting was 3 days 1 hours ago. The seven-day average for this server is 0 players.
How does [US] DarkWisp Rust - 2x Main - Monthly rank against other Rust servers?
For player hours across the last seven days, [US] DarkWisp Rust - 2x Main - Monthly takes #15,349 overall and #1,513 in North America, inside the top 69% of all ranked servers.
Server facts
How reliably does [US] DarkWisp Rust - 2x Main - Monthly stay online?
No contact with [US] DarkWisp Rust - 2x Main - Monthly right now, and the last recorded contact was 3 days 1 hours ago. It was up 0% of the time across the last 2 full days: 0 of 48 hours. 26 October 2026 is when Rust Server Trends first recorded it.
Where in the world is [US] DarkWisp Rust - 2x Main - Monthly hosted?
The NA tag is how [US] DarkWisp Rust - 2x Main - Monthly lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 153.66.61.141:28015.
What build of Rust does [US] DarkWisp Rust - 2x Main - Monthly use?
Rust network protocol 2635 and build 168909 on Linux is what [US] DarkWisp Rust - 2x Main - Monthly runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does [US] DarkWisp Rust - 2x Main - Monthly run its wipes?
An estimate from the force wipe gives [US] DarkWisp Rust - 2x Main - Monthly's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 26 days 16 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on [US] DarkWisp Rust - 2x Main - Monthly mean?
These are the tags [US] DarkWisp Rust - 2x Main - Monthly publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; NA (North America): North America is the region it's listed under in the browser; sc1 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [US] DarkWisp Rust - 2x Main - Monthly appear?
The Rust Server Trends lists that take in [US] DarkWisp Rust - 2x Main - Monthly are: 2x Rust servers, listed live, Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Join the server
What steps get you onto [US] DarkWisp Rust - 2x Main - Monthly?
To join, enter client.connect 153.66.61.141:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.