Rust Server TrendsSeismic network · station log
Recording Stations11,711 Players67,607 Active3,578 Wipes · 3 h106 48 h

Station XX-16584 · no signal

My Rust server | Powered by AMP

Offline 153.66.35.133:28015 checked 27d ago

Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,584
top 70%
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16584 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average
649/ 700
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
442/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average
41/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average
48/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average
185/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
116/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Rust server | Powered by AMP?

A procedural map runs on My Rust server | Powered by AMP, generated by the game.

Which settings and rules apply on My Rust server | Powered by AMP?

You will find no gather rate in the name of My Rust server | Powered by AMP. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on My Rust server | Powered by AMP?

No players are recorded on My Rust server | Powered by AMP at this moment; it is offline, and the last sighting was 27 days 1 hours ago.

How does My Rust server | Powered by AMP rank against other Rust servers?

On player hours for the past week, My Rust server | Powered by AMP sits at #16,584, which puts it inside the top 70% of every ranked server.

Operator and location

How reliably does My Rust server | Powered by AMP stay online?

My Rust server | Powered by AMP is down at the moment; the last recorded contact was 27 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 30 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does My Rust server | Powered by AMP run from?

No region is published by My Rust server | Powered by AMP. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 153.66.35.133:28015 is the address it uses.

What build of Rust does My Rust server | Powered by AMP use?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does My Rust server | Powered by AMP run its wipes?

The rhythm of My Rust server | Powered by AMP cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 29 days 5 hours is how long the current world has been running.

Lists and tags

What do the server tags on My Rust server | Powered by AMP mean?

The game's server browser reads the tags My Rust server | Powered by AMP publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Rust server | Powered by AMP appear?

The Rust Server Trends lists that take in My Rust server | Powered by AMP are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to My Rust server | Powered by AMP?

To join, enter client.connect 153.66.35.133:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.