Rust Server TrendsSeismic network · station log
Recording Stations11,814 Players74,934 Active3,774 Wipes · 3 h146 48 h

Station XX-15495 · no signal

RustDockerServer

Offline 153.66.255.60:28015 checked 37d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,495
no region published
Last wipe
336d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15495 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
662/ 700
Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average
49/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average
92/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average
368/ 400
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
170/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average
168/ 225
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RustDockerServer?

The map on RustDockerServer is procedural, produced by the game.

Which settings and rules apply on RustDockerServer?

The name of RustDockerServer gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on RustDockerServer?

A reading taken now finds RustDockerServer offline; the most recent activity was 37 days 19 hours ago.

How does RustDockerServer rank against other Rust servers?

Over the last seven days, RustDockerServer recorded enough player hours to reach #15,495 worldwide, placing it in the top – of all ranked servers.

Server details

How reliably does RustDockerServer stay online?

As recorded now, RustDockerServer is not reachable, the last contact having been 37 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 19 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does RustDockerServer run from?

Nothing about a region comes from RustDockerServer. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 153.66.255.60:28015.

Which Rust version is RustDockerServer running?

On Linux, RustDockerServer runs Rust network protocol 2604 and build 136664. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does RustDockerServer wipe, and on which days?

The rhythm of RustDockerServer cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 336 days 18 hours.

Tags

What do the server tags on RustDockerServer mean?

The game's server browser reads the tags RustDockerServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2604 (Protocol): To connect, your game must be on the same protocol, 2604; cs136664 (Build): Game build: 136664; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustDockerServer appear?

The Rust Server Trends lists that take in RustDockerServer are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto RustDockerServer?

You can connect by pressing F1 in Rust and typing client.connect 153.66.255.60:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2604,gmrust,cs136664,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2604
Protocol To connect, your game must be on the same protocol, 2604.
cs136664
Build Game build: 136664.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.