Station NA-12527 · no signal
TCR 100X Test Server
Offline NA 153.66.203.197:28015 checked 15d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,527
- top 57% · #1409 in NA
- Last wipe
- 23d ago
- monthly schedule
- Next wipe
- 8d 7h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on TCR 100X Test Server?
The map on TCR 100X Test Server is procedural, produced by the game.
Which settings and rules apply on TCR 100X Test Server?
Going by its name, TCR 100X Test Server runs 100x gather. 6 players is the most a group can hold. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on TCR 100X Test Server right now?
A reading taken now finds TCR 100X Test Server offline; the most recent activity was 15 days 9 hours ago.
How does TCR 100X Test Server rank against other Rust servers?
For player hours across the last seven days, TCR 100X Test Server takes #12,527 overall and #1,409 in North America, inside the top 57% of all ranked servers.
Operator and location
How reliably does TCR 100X Test Server stay online?
As recorded now, TCR 100X Test Server is not reachable, the last contact having been 15 days 9 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 October 2026 is when Rust Server Trends first recorded it.
Which region does TCR 100X Test Server run from?
In North America TCR 100X Test Server lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 153.66.203.197:28015.
Which Rust version is TCR 100X Test Server running?
Rust network protocol 2634 and build 167584 on Windows is what TCR 100X Test Server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does TCR 100X Test Server run its wipes?
From the force wipe the next wipe of TCR 100X Test Server is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 23 days 11 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on TCR 100X Test Server mean?
These are the tags TCR 100X Test Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts6 (Group limit): Teams are capped at 6 players; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does TCR 100X Test Server appear?
These Rust Server Trends lists include TCR 100X Test Server: Rust servers above 10x gather rate, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.
Connecting
What steps get you onto TCR 100X Test Server?
To join, enter client.connect 153.66.203.197:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.