Rust Server TrendsSeismic network · station log
Recording Stations11,727 Players59,874 Active3,366 Wipes · 3 h176 48 h

Station XX-15323 · no signal

Rust34FF

Offline 153.66.135.185:28015 checked 5d ago

Connect
Players now
0/ 8
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15323 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 8 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average
441/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
348/ 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
42/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
33/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
46/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average
147/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rust34FF?

Rust34FF uses a procedural map, which the game generates.

Which settings and rules apply on Rust34FF?

No gather rate appears in the name of Rust34FF. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC off, Valve's anti-cheat.

Live population

What is the current population on Rust34FF?

A reading taken now finds Rust34FF offline; the most recent activity was 5 days 6 hours ago. The population averaged 0 players over the past week.

How does Rust34FF rank against other Rust servers?

Over the last seven days, Rust34FF recorded enough player hours to reach #15,323 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does Rust34FF stay online?

No contact with Rust34FF right now, and the last recorded contact was 5 days 6 hours ago. 0 of 96 hours in the last 4 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.

Which region does Rust34FF run from?

No region is published by Rust34FF. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 153.66.135.185:28015.

What build of Rust does Rust34FF use?

Rust network protocol 2635 and build 168909 on Linux is what Rust34FF runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does Rust34FF wipe, and on which days?

The rhythm of Rust34FF cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 6 hours is how long the current world has been running.

Lists and tags

What do the server tags on Rust34FF mean?

The game's server browser reads the tags Rust34FF publishes: gmvanilla (Game mode): Survival in vanilla mode; mp8 (Max players): Slots: 8; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust34FF appear?

The Rust Server Trends lists that take in Rust34FF are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to Rust34FF?

Enter client.connect 153.66.135.185:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp8
Max players Slots: 8.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.