Station XX-9618 · no signal
Test
Offline 153.170.109.3:28020 checked 8h ago
- Players now
- 0/ ?
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #9,618
- top 43%
- Last wipe
- 31d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Wed 12:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.1 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 50%else halves by day 5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 14 Oct, 10:41 UTC14d ago | – | – | – | – | running | 1 |
| Tue 13 Oct, 08:29 UTC15d ago | M0.0■steady | 0 | – | 1.1 days | 0 | |
| Thu 1 Oct, 18:03 UTC FW27d ago | M0.0■steady | 1 | halved by day 5 | 11.6 days | 1 | |
| Wed 30 Sep, 14:34 UTC28d ago | M0.0■steady | 1 | – | 1.1 days | 1 | |
| Sun 27 Sep, 07:41 UTC31d ago | M0.0■steady | 1 | held half | 3.3 days | 1 | |
| Thu 24 Sep, 12:12 UTC34d ago | M0.0■steady | 1 | – | 2.8 days | 1 | |
| Wed 23 Sep, 03:50 UTC35d ago | M0.0▲rising | 1 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on Test?
No gather rate appears in the name of Test. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Test?
A reading taken now finds Test offline; the most recent activity was 8 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1. The last 48 hours show their highest activity at 12:00 UTC, averaging 1 players.
How does Test rank against other Rust servers?
The last seven days of player hours place Test at #9,618, in the top 43% of all ranked servers.
Operator and location
How reliably does Test stay online?
Test is down at the moment; the last recorded contact was 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 3, or 2% of the time. On 18 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Test hosted?
No region is published by Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 153.170.109.3:28020.
What build of Rust does Test use?
Rust network protocol 2635 and build 169498 on Windows is what Test runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Test?
On average, the busiest point of its recent wipes drew 1 players. Half that peak was held until the next wipe in 50% of its recent wipes. By day 5 it fell below half in the wipes where it didn't hold.
How often does Test wipe, and on which days?
No next wipe can be predicted for Test, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 31 days 15 hours is how long the current world has been running.
Server tags
What do the server tags on Test mean?
The game's server browser reads the tags Test publishes: gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): Slots: 0; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs169498 (Build): Game build: 169498; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Test appear?
You will find Test on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto Test?
Enter client.connect 153.170.109.3:28020 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.