Rust Server TrendsSeismic network · station log
Recording Stations11,714 Players56,753 Active3,283 Wipes · 3 h169 48 h

Station XX-15411 · no signal

My Untitled Rust Server

Offline 153.100.177.199:28015 checked 41d ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,411
no region published
Last wipe
80d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15411 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average
411/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
336/ 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
35/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
34/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
44/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average
140/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on My Untitled Rust Server?

A procedural map runs on My Untitled Rust Server, generated by the game.

Which settings and rules apply on My Untitled Rust Server?

The name of My Untitled Rust Server gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on My Untitled Rust Server right now?

No players are recorded on My Untitled Rust Server at this moment; it is offline, and the last sighting was 41 days 8 hours ago.

How does My Untitled Rust Server rank against other Rust servers?

Over the last seven days, My Untitled Rust Server recorded enough player hours to reach #15,411 worldwide, placing it in the top – of all ranked servers.

Server details

How reliably does My Untitled Rust Server stay online?

As recorded now, My Untitled Rust Server is not reachable, the last contact having been 41 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 17 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does My Untitled Rust Server run from?

A region is not published by My Untitled Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 153.100.177.199:28015.

Which Rust version is My Untitled Rust Server running?

Rust network protocol 2632 and build 160556 on Linux is what My Untitled Rust Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does My Untitled Rust Server wipe, and on which days?

The rhythm of My Untitled Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 80 days 16 hours is how long the current world has been running.

Tags

What do the server tags on My Untitled Rust Server mean?

Tags published by My Untitled Rust Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2632 (Protocol): Game protocol 2632: to join, your game must match this version; cs160556 (Build): The game build is 160556; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Untitled Rust Server appear?

These Rust Server Trends lists include My Untitled Rust Server: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to My Untitled Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 153.100.177.199:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2632,gmrust,cs160556,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server has 500 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2632
Protocol Game protocol 2632: to join, your game must match this version.
cs160556
Build The game build is 160556.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.