Station XX-3747 · recording
БАЙКАЛ
Online 152.89.199.20:35300 checked 9m ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 6
- Rank
- #3,747
- top 17%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 15h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Tue 15:00 UTC
- Peak · 48 h
- 6most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, and #276 of the trio servers (top 44%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
- wipe-day peak
- 10players, last three wipes
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 39 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:13 UTC FW27d ago | M1.0▲rising | 10 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on БАЙКАЛ?
БАЙКАЛ runs a procedural map of size 5,000 with seed 712113, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on БАЙКАЛ?
The name of БАЙКАЛ gives no gather rate. The limit for a group is 3 players (trio). It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on БАЙКАЛ right now?
At this moment, БАЙКАЛ records 0 players across 200 slots. The seven-day average is 1 players, with a peak of 6. Averaged over the last 48 hours, the busiest hour was 08:00 UTC at 6 players.
How does БАЙКАЛ rank against other Rust servers?
Over the last seven days, БАЙКАЛ recorded enough player hours to reach #3,747 worldwide, placing it in the top 17% of all ranked servers. Within trio, it places #276.
Operator and location
How reliably does БАЙКАЛ stay online?
БАЙКАЛ is up at the moment. The uptime it reports puts its last restart about 2 days 3 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does БАЙКАЛ hold a steady tick rate?
Its average server fps over the last 48 hours was 77, and it never dropped below 58. The world held up to 150,538 entities at its peak, buildings and deployables included. It reached a ceiling of 4,845 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is БАЙКАЛ hosted?
Its name points to Europe, but БАЙКАЛ publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 152.89.199.20:35300 is the address it uses.
Which Rust version is БАЙКАЛ running?
Rust network protocol 2635 and build 168909 on Windows is what БАЙКАЛ runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on БАЙКАЛ?
10 players, on average, was the busiest crowd at its recent wipes. 39 hours after the latest wipe, the crowd peaked.
On what timetable does БАЙКАЛ run its wipes?
Once a month БАЙКАЛ wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 8 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on БАЙКАЛ mean?
These are the tags БАЙКАЛ publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Slots: 200; ts3 (Group limit): Each team can hold up to 3; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does БАЙКАЛ appear?
The Rust Server Trends lists that take in БАЙКАЛ are: EU Rust servers, Modded Rust servers, tracked live and Best trio Rust servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly.
Join the server
What steps get you onto БАЙКАЛ?
Enter client.connect 152.89.199.20:35300 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.