Rust Server TrendsSeismic network · station log
Recording Stations11,696 Players45,884 Active3,156 Wipes · 3 h101 48 h

Station XX-16527 · no signal

selftest

Offline 152.70.30.5:28116 checked 33d ago

Connect
Players now
0/ 2
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,527
top 71%
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16527 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep28 Sep30 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
237/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
157/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average
27/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average
14/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
31/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
43/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on selftest?

The name of selftest gives no gather rate. No group limit is published. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on selftest?

No players are recorded on selftest at this moment; it is offline, and the last sighting was 33 days ago.

How does selftest rank against other Rust servers?

On player hours for the past week, selftest sits at #16,527, which puts it inside the top 71% of every ranked server.

Server details

How reliably does selftest stay online?

selftest is down at the moment; the last recorded contact was 33 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 25 September 2026 is when Rust Server Trends first recorded it.

Which region does selftest run from?

A region is not published by selftest. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 152.70.30.5:28116.

Which Rust version is selftest running?

selftest is running Rust network protocol 1069 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does selftest run its wipes?

Too few wipes of selftest are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it.

Lists and tags

What do the server tags on selftest mean?

Tags published by selftest and read by the game's server browser include mp2 (Max players): 2 slots are available; v1069 (Protocol): To connect, your game must be on the same protocol, 1069; rust (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does selftest appear?

These Rust Server Trends lists include selftest: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

How to join

What steps get you onto selftest?

To join, enter client.connect 152.70.30.5:28116 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as rust,mp2,v1069

Game

mp2
Max players 2 slots are available.
v1069
Protocol To connect, your game must be on the same protocol, 1069.

Other

rust
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.