Station XX-16527 · no signal
selftest
Offline 152.70.30.5:28116 checked 33d ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,527
- top 71%
- Last wipe
- –
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on selftest?
The name of selftest gives no gather rate. No group limit is published. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on selftest?
No players are recorded on selftest at this moment; it is offline, and the last sighting was 33 days ago.
How does selftest rank against other Rust servers?
On player hours for the past week, selftest sits at #16,527, which puts it inside the top 71% of every ranked server.
Server details
How reliably does selftest stay online?
selftest is down at the moment; the last recorded contact was 33 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 25 September 2026 is when Rust Server Trends first recorded it.
Which region does selftest run from?
A region is not published by selftest. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 152.70.30.5:28116.
Which Rust version is selftest running?
selftest is running Rust network protocol 1069 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does selftest run its wipes?
Too few wipes of selftest are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it.
Lists and tags
What do the server tags on selftest mean?
Tags published by selftest and read by the game's server browser include mp2 (Max players): 2 slots are available; v1069 (Protocol): To connect, your game must be on the same protocol, 1069; rust (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does selftest appear?
These Rust Server Trends lists include selftest: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
How to join
What steps get you onto selftest?
To join, enter client.connect 152.70.30.5:28116 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.