Rust Server TrendsSeismic network · station log
Recording Stations11,600 Players34,753 Active2,904 Wipes · 3 h67 48 h

Station XX-14692 · no signal

Test

Offline 152.53.158.88:28015 checked 36d ago

Connect
Players now
1/ 2
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,692
top 64%
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14692 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average
257/ 275
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average
21/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average
17/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
157/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average
69/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
38/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Test?

The map on Test is procedural, produced by the game.

Which settings and rules apply on Test?

You will find no gather rate in the name of Test. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Test right now?

A reading taken now finds Test offline; the most recent activity was 36 days 7 hours ago.

How does Test rank against other Rust servers?

The last seven days of player hours place Test at #14,692, in the top 64% of all ranked servers.

Server facts

How reliably does Test stay online?

Test is down at the moment; the last recorded contact was 36 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 21 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Test hosted?

A region is not published by Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 152.53.158.88:28015.

Which Rust version is Test running?

On Windows, Test runs Rust network protocol 2633 and build 163493. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does Test run its wipes?

Too few wipes of Test are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 54 days 8 hours.

Server tags

What do the server tags on Test mean?

The game's server browser reads the tags Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163493 (Build): Game build: 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Test appear?

The Rust Server Trends lists that take in Test are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Test?

Enter client.connect 152.53.158.88:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server has 2 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163493
Build Game build: 163493.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.