Rust Server TrendsSeismic network · station log
Recording Stations11,657 Players49,583 Active3,193 Wipes · 3 h103 48 h

Station XX-15987 · no signal

ElCuba

Offline 152.207.75.6:28015 checked 21d ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,987
top 71%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15987 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average
156/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
290/ 325
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average
35/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average
20/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average
152/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
65/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ElCuba?

The map on ElCuba is procedural, produced by the game.

Which settings and rules apply on ElCuba?

The name of ElCuba gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on ElCuba?

No players are recorded on ElCuba at this moment; it is offline, and the last sighting was 21 days 21 hours ago.

How does ElCuba rank against other Rust servers?

Over the last seven days, ElCuba recorded enough player hours to reach #15,987 worldwide, placing it in the top 71% of all ranked servers.

Server details

How reliably does ElCuba stay online?

As recorded now, ElCuba is not reachable, the last contact having been 21 days 21 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 6 October 2026 is when Rust Server Trends first recorded it.

Where in the world is ElCuba hosted?

Nothing about a region comes from ElCuba. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 152.207.75.6:28015.

Which Rust version is ElCuba running?

On Windows, ElCuba runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does ElCuba wipe, and on which days?

The rhythm of ElCuba cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 22 days 1 hours.

Tags

What do the server tags on ElCuba mean?

The game's server browser reads the tags ElCuba publishes: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does ElCuba appear?

You will find ElCuba on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto ElCuba?

To join, enter client.connect 152.207.75.6:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players 500 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.