Rust Server TrendsSeismic network · station log
Recording Stations11,735 Players53,534 Active3,365 Wipes · 3 h127 48 h

Station XX-15833 · no signal

Recoil lab

Offline 152.117.115.220:28015 checked 19d ago

Connect
Players now
0/ 2
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,833
top 72%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15833 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 6 Oct, 16:18 UTC22d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
324/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
217/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average
35/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average
31/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
57/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
73/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Recoil lab?

A procedural map runs on Recoil lab, generated by the game.

Which settings and rules apply on Recoil lab?

No gather rate appears in the name of Recoil lab. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Recoil lab right now?

No players are recorded on Recoil lab at this moment; it is offline, and the last sighting was 19 days ago.

How does Recoil lab rank against other Rust servers?

On player hours for the past week, Recoil lab sits at #15,833, which puts it inside the top 72% of every ranked server.

Server facts

How reliably does Recoil lab stay online?

As recorded now, Recoil lab is not reachable, the last contact having been 19 days ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 6 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Recoil lab hosted?

A region is not published by Recoil lab. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 152.117.115.220:28015.

What build of Rust does Recoil lab use?

Recoil lab is running Rust network protocol 2634 and build 167398 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Recoil lab?

On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does Recoil lab run its wipes?

The rhythm of Recoil lab cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 22 days 7 hours.

Lists and tags

What do the server tags on Recoil lab mean?

Tags published by Recoil lab and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Recoil lab appear?

These Rust Server Trends lists include Recoil lab: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Recoil lab?

You can connect by pressing F1 in Rust and typing client.connect 152.117.115.220:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players 2 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167398
Build It runs game build 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.