Station XX-4766 · recording
USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe
Online 151.80.58.220:28015 checked 13m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #4,766
- top 21%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Mon 17:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers, and #246 of the duo servers (top 58%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 15:27 UTC4d ago | M0.0▲rising | 2 | – | running | 1 | |
| Thu 22 Oct, 18:37 UTC5d ago | M0.0▲rising | 2 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?
Generated by the game, the map on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe is procedural, size 2,500 with seed 895007955. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?
No gather rate appears in the name of USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe. 2 players is the most a group can hold (duo). In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe right now?
At this moment, USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe records 0 players across 100 slots. The seven-day average is 0 players, with a peak of 2. The last 48 hours show their highest activity at 15:00 UTC, averaging 2 players.
How does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe rank against other Rust servers?
On player hours for the past week, USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe sits at #4,766, which puts it inside the top 21% of every ranked server. The ranking for duo puts it at #246.
Server details
How reliably does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe stay online?
Right now, you can reach USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe. Its reported uptime points to a restart about 4 days 2 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 20 October 2026 it was recorded for the first time by Rust Server Trends.
How well does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe perform under load?
Across the last 48 hours it averaged 194 server fps, with a floor of 141. The world held up to 27,848 entities at its peak, buildings and deployables included. It reached a ceiling of 3,163 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe hosted?
Nothing about a region comes from USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 151.80.58.220:28015 is the address it uses.
Which Rust version is USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe running?
USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?
The recent wipes averaged a busiest count of 2 players. 1 hours after the latest wipe, the crowd peaked.
How often does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe wipe, and on which days?
Too few wipes of USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 4 days 17 hours is how long the current world has been running.
Tags
What do the server tags on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe mean?
The game's server browser reads the tags USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts2 (Group limit): The team limit is 2; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe appear?
The Rust Server Trends lists that take in USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe are: Duo Rust servers, group limit 2 and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo; Last wipe: In the last week.
How to join
What steps get you onto USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?
To join, enter client.connect 151.80.58.220:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://usurp.pro is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.