Rust Server TrendsSeismic network · station log
Recording Stations11,600 Players34,753 Active2,904 Wipes · 3 h68 48 h

Station XX-15499 · no signal

Eis_21 Private Server [PVE]

Offline 151.59.7.24:28015 checked 40d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,499
no region published
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15499 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average
257/ 275
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average
21/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average
17/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
157/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average
69/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
38/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Eis_21 Private Server [PVE]?

The map on Eis_21 Private Server [PVE] is procedural, produced by the game.

Which settings and rules apply on Eis_21 Private Server [PVE]?

No gather rate appears in the name of Eis_21 Private Server [PVE]. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Eis_21 Private Server [PVE] right now?

Eis_21 Private Server [PVE] is not responding at this moment and is offline, last seen 40 days 19 hours ago.

How does Eis_21 Private Server [PVE] rank against other Rust servers?

The last seven days of player hours place Eis_21 Private Server [PVE] at #15,499, in the top – of all ranked servers.

Server facts

How reliably does Eis_21 Private Server [PVE] stay online?

As recorded now, Eis_21 Private Server [PVE] is not reachable, the last contact having been 40 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 17 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Eis_21 Private Server [PVE] run from?

Nothing about a region comes from Eis_21 Private Server [PVE]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 151.59.7.24:28015.

Which Rust version is Eis_21 Private Server [PVE] running?

Eis_21 Private Server [PVE] is running Rust network protocol 2633 and build 164628 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Eis_21 Private Server [PVE] wipe, and on which days?

The rhythm of Eis_21 Private Server [PVE] cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 41 days 5 hours.

Tags

What do the server tags on Eis_21 Private Server [PVE] mean?

The game's server browser reads the tags Eis_21 Private Server [PVE] publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164628 (Build): It runs game build 164628; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Eis_21 Private Server [PVE] appear?

These Rust Server Trends lists include Eis_21 Private Server [PVE]: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Eis_21 Private Server [PVE]?

To join, enter client.connect 151.59.7.24:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164628,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164628
Build It runs game build 164628.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.