Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h28 48 h

Station XX-2918 · recording

3Bomja | ТРИ БОМЖА

Online 151.252.85.201:28015 checked 2h ago

oxide
Connect
Players now
2/ 100
2% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
1
peak 8
Rank
#2,918
top 13%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-2918 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 100 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
−2into Mon 21:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
10.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
0%else halves by day 10

The first 48 hours of its last wipes

Fri 23 OctFri 2 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 30 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 10:56 UTC5d ago M0.5rising 4 – running 1
Fri 2 Oct, 06:10 UTC26d ago M0.6rising 6 halved by day 10 21.2 days 2
Thu 1 Oct, 21:04 UTC FW26d ago M0.7rising 6 – 0.4 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average
636/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
485/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average
59/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
36/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average
138/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average
255/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on 3Bomja | ТРИ БОМЖА?

3Bomja | ТРИ БОМЖА runs a procedural map of size 5,000 with seed 518045487, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on 3Bomja | ТРИ БОМЖА?

The name of 3Bomja | ТРИ БОМЖА gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on 3Bomja | ТРИ БОМЖА right now?

2 of the 100 slots on 3Bomja | ТРИ БОМЖА are filled right now. The seven-day average is 1 players, with a peak of 8. Averaged over the last 48 hours, the busiest hour was 16:00 UTC at 2 players.

How does 3Bomja | ТРИ БОМЖА rank against other Rust servers?

The last seven days of player hours place 3Bomja | ТРИ БОМЖА at #2,918, in the top 13% of all ranked servers.

Server facts

How reliably does 3Bomja | ТРИ БОМЖА stay online?

Right now, you can reach 3Bomja | ТРИ БОМЖА. Going by the uptime figure it reports, it restarted about 14 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.

How well does 3Bomja | ТРИ БОМЖА perform under load?

The 48-hour average is 110 server fps; 75 is the lowest observed. At its highest, it carried 144,591 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,229 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does 3Bomja | ТРИ БОМЖА run from?

The name of 3Bomja | ТРИ БОМЖА points to Europe, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 151.252.85.201:28015 is the address it uses.

Which Rust version is 3Bomja | ТРИ БОМЖА running?

On Linux, 3Bomja | ТРИ БОМЖА runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on 3Bomja | ТРИ БОМЖА?

On average, the busiest point of its recent wipes drew 5 players. 30 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 10.

How often does 3Bomja | ТРИ БОМЖА wipe, and on which days?

No next wipe can be predicted for 3Bomja | ТРИ БОМЖА, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 5 days 8 hours.

Tags

What do the server tags on 3Bomja | ТРИ БОМЖА mean?

The game's server browser reads the tags 3Bomja | ТРИ БОМЖА publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does 3Bomja | ТРИ БОМЖА appear?

The Rust Server Trends lists that take in 3Bomja | ТРИ БОМЖА are: EU Rust servers and Rust community servers without the side modes. On the server list, the filters it matches are: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to join

How do you connect to 3Bomja | ТРИ БОМЖА?

You can connect by pressing F1 in Rust and typing client.connect 151.252.85.201:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.