Rust Server TrendsSeismic network · station log
Recording Stations11,890 Players103,751 Active3,994 Wipes · 3 h411 48 h

Station XX-16145 · no signal

Dazvolt Homies

Offline 151.249.211.219:28015 checked 34d ago

Connect
Players now
0/ 12
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,145
top 71%
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16145 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 12 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep28 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average
335/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
435/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
979/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
45/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
981/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
60/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Dazvolt Homies?

A procedural map runs on Dazvolt Homies, generated by the game.

Which settings and rules apply on Dazvolt Homies?

You will find no gather rate in the name of Dazvolt Homies. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Dazvolt Homies?

No players are recorded on Dazvolt Homies at this moment; it is offline, and the last sighting was 34 days 17 hours ago.

How does Dazvolt Homies rank against other Rust servers?

On player hours for the past week, Dazvolt Homies sits at #16,145, which puts it inside the top 71% of every ranked server.

Server details

How reliably does Dazvolt Homies stay online?

Dazvolt Homies is down at the moment; the last recorded contact was 34 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 23 September 2026.

Where in the world is Dazvolt Homies hosted?

A region is not published by Dazvolt Homies. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 151.249.211.219:28015.

What build of Rust does Dazvolt Homies use?

Rust network protocol 2633 and build 165217 on Windows is what Dazvolt Homies runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does Dazvolt Homies run its wipes?

Too few wipes of Dazvolt Homies are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 36 days 17 hours is how long the current world has been running.

Lists and tags

What do the server tags on Dazvolt Homies mean?

These are the tags Dazvolt Homies publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp12 (Max players): Slots: 12; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Dazvolt Homies appear?

These Rust Server Trends lists include Dazvolt Homies: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto Dazvolt Homies?

You can connect by pressing F1 in Rust and typing client.connect 151.249.211.219:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp12,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp12
Max players Slots: 12.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.