Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players53,558 Active3,336 Wipes · 3 h87 48 h

Station XX-13096 · no signal

Local Rust Server

Offline 151.247.22.58:28015 checked 14d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,096
top 61%
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13096 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average
478/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
316/ 325
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average
36/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average
35/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average
160/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
77/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Local Rust Server?

A procedural map runs on Local Rust Server, generated by the game.

Which settings and rules apply on Local Rust Server?

The name of Local Rust Server gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Local Rust Server?

Local Rust Server is not responding at this moment and is offline, last seen 14 days 13 hours ago.

How does Local Rust Server rank against other Rust servers?

Over the last seven days, Local Rust Server recorded enough player hours to reach #13,096 worldwide, placing it in the top 61% of all ranked servers.

Server details

How reliably does Local Rust Server stay online?

Local Rust Server is down at the moment; the last recorded contact was 14 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 October 2026.

Where in the world is Local Rust Server hosted?

No region is published by Local Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 151.247.22.58:28015.

What build of Rust does Local Rust Server use?

Rust network protocol 2634 and build 167584 on Windows is what Local Rust Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does Local Rust Server wipe, and on which days?

Too few wipes of Local Rust Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 15 days 12 hours.

Lists and tags

What do the server tags on Local Rust Server mean?

The game's server browser reads the tags Local Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Local Rust Server appear?

The Rust Server Trends lists that take in Local Rust Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Local Rust Server?

To join, enter client.connect 151.247.22.58:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167584
Build The game build is 167584.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.