Rust Server TrendsSeismic network · station log
Recording Stations11,644 Players39,508 Active2,969 Wipes · 3 h75 48 h

Station XX-15317 · no signal

roben_wayne_server

Offline 151.243.141.9:28015 checked 8d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,317
top 70%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15317 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average
259/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average
15/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average
32/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
123/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
46/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
48/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on roben_wayne_server?

A procedural map runs on roben_wayne_server, generated by the game.

Which settings and rules apply on roben_wayne_server?

No gather rate appears in the name of roben_wayne_server. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on roben_wayne_server right now?

No players are recorded on roben_wayne_server at this moment; it is offline, and the last sighting was 8 days 13 hours ago.

How does roben_wayne_server rank against other Rust servers?

Over the last seven days, roben_wayne_server recorded enough player hours to reach #15,317 worldwide, placing it in the top 70% of all ranked servers.

Server details

How reliably does roben_wayne_server stay online?

roben_wayne_server is down at the moment; the last recorded contact was 8 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 19 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does roben_wayne_server run from?

Nothing about a region comes from roben_wayne_server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 151.243.141.9:28015.

Which Rust version is roben_wayne_server running?

On Windows, roben_wayne_server runs Rust network protocol 2634 and build 166586. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does roben_wayne_server run its wipes?

On record so far are too few of roben_wayne_server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 25 days 12 hours.

Tags

What do the server tags on roben_wayne_server mean?

These are the tags roben_wayne_server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does roben_wayne_server appear?

You will find roben_wayne_server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to roben_wayne_server?

Enter client.connect 151.243.141.9:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166586
Build The game build is 166586.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.