Rust Server TrendsSeismic network · station log
Recording Stations11,649 Players46,616 Active3,134 Wipes · 3 h110 48 h

Station XX-9114 · no signal

Vanilla Server

Offline 151.177.8.19:28015 checked 1d ago

Connect
Players now
1/ 3
33% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
1
peak 1
Rank
#9,114
top 41%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-9114 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 3 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Tue 19:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75116:0017:0018:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040016:0017:0018:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct12 Oct17 Oct23 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 11:22 UTC4d ago M0.0rising 1 – running 0
Mon 12 Oct, 18:57 UTC16d ago M0.3rising 2 halved by day 2 11.7 days 0
Sun 11 Oct, 18:36 UTC17d ago M0.3rising 2 – 1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average
297/ 300
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
290/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
24/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average
21/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
39/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average
118/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Vanilla Server?

Vanilla Server runs a procedural map of size 3,800 with seed 1327067640, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Vanilla Server?

The name of Vanilla Server gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Vanilla Server?

Vanilla Server is not responding at this moment and is offline, last seen 37 hours ago. The seven-day average is 1 players, with a peak of 1. The last 48 hours show their highest activity at 19:00 UTC, averaging 1 players.

How does Vanilla Server rank against other Rust servers?

Over the last seven days, Vanilla Server recorded enough player hours to reach #9,114 worldwide, placing it in the top 41% of all ranked servers.

Server details

How reliably does Vanilla Server stay online?

No contact with Vanilla Server right now, and the last recorded contact was 37 hours ago. Its reported uptime points to a restart about 2 hours ago. It was up 7% of the time across the last 7 full days: 11 of 168 hours. 27 September 2026 is when Rust Server Trends first recorded it.

How well does Vanilla Server perform under load?

Its average server fps over the last 48 hours was 214, and it never dropped below 201. The world held up to 91,547 entities at its peak, buildings and deployables included. It reached a ceiling of 1,597 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Vanilla Server run from?

No region is published by Vanilla Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 151.177.8.19:28015 is the address it uses.

What build of Rust does Vanilla Server use?

Rust network protocol 2635 and build 168909 on Windows is what Vanilla Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Vanilla Server?

On average, the busiest point of its recent wipes drew 2 players. 1 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.

How often does Vanilla Server wipe, and on which days?

No next wipe can be predicted for Vanilla Server, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 4 days 21 hours is how long the current world has been running.

Lists and tags

What do the server tags on Vanilla Server mean?

Tags published by Vanilla Server and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp3 (Max players): The server has 3 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Vanilla Server appear?

These Rust Server Trends lists include Vanilla Server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to join

What steps get you onto Vanilla Server?

Enter client.connect 151.177.8.19:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp3
Max players The server has 3 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.