Rust Server TrendsSeismic network · station log
Recording Stations11,702 Players66,491 Active3,572 Wipes · 3 h117 48 h

Station XX-15423 · no signal

Rexhunter99 Co-op

Offline 150.228.141.217:28015 checked 3d ago

Connect
Players now
0/ 16
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipe
95d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15423 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 16 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average
657/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
433/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average
43/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average
48/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average
183/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
111/ 125
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rexhunter99 Co-op?

Rexhunter99 Co-op uses a procedural map, which the game generates.

Which settings and rules apply on Rexhunter99 Co-op?

The name of Rexhunter99 Co-op gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is off: VAC, from Valve.

Player counts

How many players are recorded on Rexhunter99 Co-op right now?

Rexhunter99 Co-op is not responding at this moment and is offline, last seen 3 days 18 hours ago. Averaged across the last seven days, the population was 0 players.

How does Rexhunter99 Co-op rank against other Rust servers?

On player hours for the past week, Rexhunter99 Co-op sits at #15,423, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does Rexhunter99 Co-op stay online?

As recorded now, Rexhunter99 Co-op is not reachable, the last contact having been 3 days 18 hours ago. 0 of 72 hours in the last 3 full days were up time, 0% of the total. On 24 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Rexhunter99 Co-op hosted?

A region is not published by Rexhunter99 Co-op. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 150.228.141.217:28015.

What build of Rust does Rexhunter99 Co-op use?

Rust network protocol 2631 and build 157450 on Linux is what Rexhunter99 Co-op runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does Rexhunter99 Co-op wipe, and on which days?

Too few wipes of Rexhunter99 Co-op are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 95 days 8 hours is how long the current world has been running.

Server tags

What do the server tags on Rexhunter99 Co-op mean?

These are the tags Rexhunter99 Co-op publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp16 (Max players): Slots: 16; ts8 (Group limit): This uses the game default of 8 per team; v2631 (Protocol): To connect, your game must be on the same protocol, 2631; cs157450 (Build): The game build is 157450; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rexhunter99 Co-op appear?

These Rust Server Trends lists include Rexhunter99 Co-op: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Rexhunter99 Co-op?

You can connect by pressing F1 in Rust and typing client.connect 150.228.141.217:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp16,ptrak,$r?,v2631,gmrust,cs157450,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp16
Max players Slots: 16.
ts8
Group limit This uses the game default of 8 per team.
v2631
Protocol To connect, your game must be on the same protocol, 2631.
cs157450
Build The game build is 157450.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.