Station XX-11937 · no signal
My Rust Server | ScalaCube
Offline 15.235.53.132:3648 checked 1d ago
- Players now
- 1/ 20
- 5% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #11,937
- top 53%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 20 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Tue 20:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on My Rust Server | ScalaCube?
The procedural map on My Rust Server | ScalaCube is size 4,000 with seed 12345, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on My Rust Server | ScalaCube?
You will find no gather rate in the name of My Rust Server | ScalaCube. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on My Rust Server | ScalaCube?
My Rust Server | ScalaCube is not responding at this moment and is offline, last seen 44 hours ago. The seven-day average is 0 players, with a peak of 1. The last 48 hours show their highest activity at 21:00 UTC, averaging 1 players.
How does My Rust Server | ScalaCube rank against other Rust servers?
On player hours for the past week, My Rust Server | ScalaCube sits at #11,937, which puts it inside the top 53% of every ranked server.
Server details
How reliably does My Rust Server | ScalaCube stay online?
My Rust Server | ScalaCube is down at the moment; the last recorded contact was 44 hours ago. The uptime it reports puts its last restart about 55 minutes ago. 0 of 24 hours in the last 1 full day were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 27 October 2026.
How well does My Rust Server | ScalaCube perform under load?
Across the last 48 hours it averaged 240 server fps, with a floor of 229. At its highest, it carried 90,925 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,606 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is My Rust Server | ScalaCube hosted?
A region is not published by My Rust Server | ScalaCube. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 15.235.53.132:3648.
Which Rust version is My Rust Server | ScalaCube running?
Rust network protocol 2635 and build 168909 on Linux is what My Rust Server | ScalaCube runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does My Rust Server | ScalaCube wipe, and on which days?
On record so far are too few of My Rust Server | ScalaCube's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 2 days 17 hours is how long the current world has been running.
Tags
What do the server tags on My Rust Server | ScalaCube mean?
The game's server browser reads the tags My Rust Server | ScalaCube publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does My Rust Server | ScalaCube appear?
The Rust Server Trends lists that take in My Rust Server | ScalaCube are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How to join
What steps get you onto My Rust Server | ScalaCube?
You can connect by pressing F1 in Rust and typing client.connect 15.235.53.132:3648 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.