Rust Server TrendsSeismic network · station log
Recording Stations11,736 Players50,841 Active3,279 Wipes · 3 h118 48 h

Station XX-15349 · no signal

My Rust Server | ScalaCube

Offline 15.235.28.64:4825 checked 8d ago

Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,349
top 70%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
303/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
193/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average
36/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average
21/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
46/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
59/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My Rust Server | ScalaCube?

The procedural map on My Rust Server | ScalaCube is size 4,000 with seed 12345, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on My Rust Server | ScalaCube?

You will find no gather rate in the name of My Rust Server | ScalaCube. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on My Rust Server | ScalaCube right now?

A reading taken now finds My Rust Server | ScalaCube offline; the most recent activity was 8 days 11 hours ago.

How does My Rust Server | ScalaCube rank against other Rust servers?

On player hours for the past week, My Rust Server | ScalaCube sits at #15,349, which puts it inside the top 70% of every ranked server.

Operator and location

How reliably does My Rust Server | ScalaCube stay online?

As recorded now, My Rust Server | ScalaCube is not reachable, the last contact having been 8 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 20 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is My Rust Server | ScalaCube hosted?

No region is published by My Rust Server | ScalaCube. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 15.235.28.64:4825.

What build of Rust does My Rust Server | ScalaCube use?

My Rust Server | ScalaCube is running Rust network protocol 2634 and build 167781 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does My Rust Server | ScalaCube run its wipes?

On record so far are too few of My Rust Server | ScalaCube's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 8 days 16 hours.

Tags

What do the server tags on My Rust Server | ScalaCube mean?

The game's server browser reads the tags My Rust Server | ScalaCube publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Rust Server | ScalaCube appear?

The Rust Server Trends lists that take in My Rust Server | ScalaCube are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto My Rust Server | ScalaCube?

Enter client.connect 15.235.28.64:4825 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.