Rust Server TrendsSeismic network · station log
Recording Stations11,908 Players102,404 Active3,970 Wipes · 3 h409 48 h

Station XX-15327 · no signal

My Rust Server | ScalaCube

Offline 15.235.28.64:7607 checked 6d ago

Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,327
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15327 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
346/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
445/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
980/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
53/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
991/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
45/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on My Rust Server | ScalaCube?

The procedural map on My Rust Server | ScalaCube is size 4,000 with seed 12345, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on My Rust Server | ScalaCube?

You will find no gather rate in the name of My Rust Server | ScalaCube. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on My Rust Server | ScalaCube?

No players are recorded on My Rust Server | ScalaCube at this moment; it is offline, and the last sighting was 6 days 22 hours ago. The seven-day average for this server is 0 players.

How does My Rust Server | ScalaCube rank against other Rust servers?

On player hours for the past week, My Rust Server | ScalaCube sits at #15,327, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does My Rust Server | ScalaCube stay online?

As recorded now, My Rust Server | ScalaCube is not reachable, the last contact having been 6 days 22 hours ago. It was up 0% of the time across the last 6 full days: 0 of 144 hours. On 22 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does My Rust Server | ScalaCube run from?

Nothing about a region comes from My Rust Server | ScalaCube. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 15.235.28.64:7607.

What build of Rust does My Rust Server | ScalaCube use?

Rust network protocol 2634 and build 167781 on Linux is what My Rust Server | ScalaCube runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does My Rust Server | ScalaCube run its wipes?

Too few wipes of My Rust Server | ScalaCube are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 7 days 3 hours is how long the current world has been running.

Tags

What do the server tags on My Rust Server | ScalaCube mean?

The game's server browser reads the tags My Rust Server | ScalaCube publishes: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Rust Server | ScalaCube appear?

The Rust Server Trends lists that take in My Rust Server | ScalaCube are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to My Rust Server | ScalaCube?

You can connect by pressing F1 in Rust and typing client.connect 15.235.28.64:7607 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players 20 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.