Rust Server TrendsSeismic network · station log
Recording Stations11,803 Players71,182 Active3,639 Wipes · 3 h205 48 h

Station XX-15409 · no signal

Husky's Playground

Offline 15.235.23.5:27978 checked 16d ago

Connect
Players now
0/ 75
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,409
top 71%
Last wipe
50d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15409 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 75 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average
522/ 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
438/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
60/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
66/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
53/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
164/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Husky's Playground?

Husky's Playground runs a procedural map of size 3,000 with seed 50000, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Husky's Playground?

You will find no gather rate in the name of Husky's Playground. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC off, Valve's anti-cheat.

Live population

How many players are recorded on Husky's Playground right now?

Husky's Playground is not responding at this moment and is offline, last seen 16 days 9 hours ago.

How does Husky's Playground rank against other Rust servers?

On player hours for the past week, Husky's Playground sits at #15,409, which puts it inside the top 71% of every ranked server.

Server details

How reliably does Husky's Playground stay online?

As recorded now, Husky's Playground is not reachable, the last contact having been 16 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does Husky's Playground run from?

Nothing about a region comes from Husky's Playground. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 15.235.23.5:27978.

What build of Rust does Husky's Playground use?

On Linux, Husky's Playground runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does Husky's Playground run its wipes?

On record so far are too few of Husky's Playground's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 50 days 18 hours.

Server tags

What do the server tags on Husky's Playground mean?

These are the tags Husky's Playground publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): Slots: 75; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Husky's Playground appear?

The Rust Server Trends lists that take in Husky's Playground are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Husky's Playground?

Enter client.connect 15.235.23.5:27978 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players Slots: 75.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.