Station XX-8005 · recording
A Shockbyte Rust Server
Online 15.235.23.54:27577 checked 10m ago
- Players now
- 0/ 48
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #8,005
- top 36%
- No wipes
- resets
- 5 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 48 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Thu 02:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 15:41 UTC1d ago | – | – | – | – | – | 0 |
| Sun 25 Oct, 18:49 UTC4d ago | – | – | – | – | – | 1 |
| Sun 25 Oct, 18:34 UTC4d ago | – | – | – | – | – | 0 |
| Sun 25 Oct, 16:01 UTC4d ago | M0.0▲rising | 1 | halved by day 1 | 3 days | 0 | |
| Sat 24 Oct, 20:08 UTC5d ago | M0.0▲rising | 1 | – | 0.8 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on A Shockbyte Rust Server?
The procedural map on A Shockbyte Rust Server is size 1,500 with seed 50000, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on A Shockbyte Rust Server?
0 of the 48 slots on A Shockbyte Rust Server are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 17:00 UTC, averaging 1 players.
How does A Shockbyte Rust Server rank against other Rust servers?
The last seven days of player hours place A Shockbyte Rust Server at #8,005, in the top 36% of all ranked servers.
Server facts
How reliably does A Shockbyte Rust Server stay online?
As recorded now, A Shockbyte Rust Server is running. Its reported uptime points to a restart about 30 hours ago. 95 of 120 hours in the last 5 full days were up time, 79% of the total. On 24 October 2026 it was recorded for the first time by Rust Server Trends.
How well does A Shockbyte Rust Server perform under load?
The 48-hour average is 249 server fps; 232 is the lowest observed. The world held up to 17,304 entities at its peak, buildings and deployables included. It reached a ceiling of 2,683 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does A Shockbyte Rust Server run from?
Nothing about a region comes from A Shockbyte Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 15.235.23.54:27577.
What build of Rust does A Shockbyte Rust Server use?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does A Shockbyte Rust Server wipe, and on which days?
No wipe schedule is kept by A Shockbyte Rust Server, which makes a new world every few hours. None of those resets counts as a wipe.
Tags
What do the server tags on A Shockbyte Rust Server mean?
Tags published by A Shockbyte Rust Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp48 (Max players): Slots: 48; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does A Shockbyte Rust Server appear?
You will find A Shockbyte Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Join the server
What steps get you onto A Shockbyte Rust Server?
You can connect by pressing F1 in Rust and typing client.connect 15.235.23.54:27577 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.