Station XX-9245 · recording
A Shockbyte Rust Server
Online 15.235.23.48:27201 checked 8m ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #9,245
- top 41%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on A Shockbyte Rust Server?
The procedural map on A Shockbyte Rust Server is size 1,500 with seed 50000, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on A Shockbyte Rust Server?
You will find no gather rate in the name of A Shockbyte Rust Server. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on A Shockbyte Rust Server?
At this moment, A Shockbyte Rust Server records 0 players across 75 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does A Shockbyte Rust Server rank against other Rust servers?
The last seven days of player hours place A Shockbyte Rust Server at #9,245, in the top 41% of all ranked servers.
Server details
How reliably does A Shockbyte Rust Server stay online?
As recorded now, A Shockbyte Rust Server is running. Its reported uptime points to a restart about 2 days 16 hours ago. Of the 48 hours in the last 2 full days, it was up for 47, or 98% of the time. On 26 October 2026 it was recorded for the first time by Rust Server Trends.
How well does A Shockbyte Rust Server perform under load?
Across the last 48 hours it averaged 255 server fps, with a floor of 247. Buildings, deployables and all the rest of the world's entities brought it to a high of 8,367. Memory use peaked at 2,471 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does A Shockbyte Rust Server run from?
A region is not published by A Shockbyte Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 15.235.23.48:27201.
Which Rust version is A Shockbyte Rust Server running?
A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does A Shockbyte Rust Server wipe, and on which days?
On record so far are too few of A Shockbyte Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 2 days 18 hours.
Tags
What do the server tags on A Shockbyte Rust Server mean?
Tags published by A Shockbyte Rust Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): Slots: 75; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does A Shockbyte Rust Server appear?
The Rust Server Trends lists that take in A Shockbyte Rust Server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
How do you connect to A Shockbyte Rust Server?
Enter client.connect 15.235.23.48:27201 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.