Rust Server TrendsSeismic network · station log
Recording Stations11,716 Players55,754 Active3,252 Wipes · 3 h168 48 h

Station XX-9642 · no signal

A Rust Server

Offline 15.235.222.5:7066 checked 21h ago

Connect
Players now
1/ 40
2% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#9,642
top 43%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-9642 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 40 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 13:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75111:0016:0021:0003:0008:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040011:0016:0021:0003:0008:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 15:33 UTC3d ago M0.3rising 3 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average
401/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
338/ 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
36/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
35/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
46/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average
150/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on A Rust Server?

A Rust Server runs a procedural map of size 4,500 with seed 35372, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on A Rust Server?

The name of A Rust Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on A Rust Server right now?

A Rust Server is not responding at this moment and is offline, last seen 21 hours ago. Across seven days this server recorded an average of 0 players and a peak of 3. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 0 players.

How does A Rust Server rank against other Rust servers?

Over the last seven days, A Rust Server recorded enough player hours to reach #9,642 worldwide, placing it in the top 43% of all ranked servers.

Server facts

How reliably does A Rust Server stay online?

No contact with A Rust Server right now, and the last recorded contact was 21 hours ago. The uptime it reports puts its last restart about 27 minutes ago. It was up 86% of the time across the last 3 full days: 62 of 72 hours. On 25 October 2026 it was recorded for the first time by Rust Server Trends.

How well does A Rust Server perform under load?

The 48-hour average is 188 server fps; 146 is the lowest observed. At its highest, it carried 120,048 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,386 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is A Rust Server hosted?

Nothing about a region comes from A Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 15.235.222.5:7066 is the address it uses.

Which Rust version is A Rust Server running?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on A Rust Server?

3 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

How often does A Rust Server wipe, and on which days?

The rhythm of A Rust Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 3 days 18 hours is how long the current world has been running.

Tags

What do the server tags on A Rust Server mean?

The game's server browser reads the tags A Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does A Rust Server appear?

The Rust Server Trends lists that take in A Rust Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to join

How do you connect to A Rust Server?

To join, enter client.connect 15.235.222.5:7066 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.