Rust Server TrendsSeismic network · station log
Recording Stations11,767 Players74,585 Active3,497 Wipes · 3 h237 48 h

Station NA-14910 · recording

Pine Hosting - Rust Server

Online NA 15.235.113.18:28005 checked 6m ago

monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,910
top 67% · #1464 in NA
Last wipe
24d ago
monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-14910 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246823:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct29 Oct

Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap
7.1 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 5 Oct, 00:05 UTC24d ago M0.0rising 1 – running 0
Sun 27 Sep, 21:45 UTC32d ago M0.0rising 1 halved by day 1 7.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Pine Hosting - Rust Server?

The procedural map on Pine Hosting - Rust Server is size 3,600 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.

Which settings and rules apply on Pine Hosting - Rust Server?

No gather rate appears in the name of Pine Hosting - Rust Server. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Pine Hosting - Rust Server right now?

0 of the 50 slots on Pine Hosting - Rust Server are filled right now. Across seven days this server recorded an average of 0 players and a peak of 1.

How does Pine Hosting - Rust Server rank against other Rust servers?

For player hours across the last seven days, Pine Hosting - Rust Server takes #14,910 overall and #1,464 in North America, inside the top 67% of all ranked servers.

Server details

How reliably does Pine Hosting - Rust Server stay online?

As recorded now, Pine Hosting - Rust Server is running. Going by the uptime figure it reports, it restarted about 3 days ago. 51 of 168 hours in the last 7 full days were up time, 30% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does Pine Hosting - Rust Server perform under load?

The 48-hour average is 5 server fps; 5 is the lowest observed. At its highest, it carried 84,599 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,790 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Pine Hosting - Rust Server run from?

The NA tag is how Pine Hosting - Rust Server lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 15.235.113.18:28005.

Which Rust version is Pine Hosting - Rust Server running?

On Linux, Pine Hosting - Rust Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Pine Hosting - Rust Server?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

On what timetable does Pine Hosting - Rust Server run its wipes?

The force wipe is the only wipe Pine Hosting - Rust Server takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 24 days 22 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on Pine Hosting - Rust Server mean?

The game's server browser reads the tags Pine Hosting - Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): In the server browser it appears under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Pine Hosting - Rust Server appear?

These Rust Server Trends lists include Pine Hosting - Rust Server: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto Pine Hosting - Rust Server?

To join, enter client.connect 15.235.113.18:28005 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.