Rust Server TrendsSeismic network · station log
Recording Stations11,676 Players50,509 Active3,178 Wipes · 3 h130 48 h

Station XX-15308 · no signal

My Rust Server | ScalaCube

Offline 15.235.11.185:4290 checked 9d ago

Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,308
top 70%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15308 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average
309/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
316/ 325
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
27/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
30/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
48/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average
154/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My Rust Server | ScalaCube?

My Rust Server | ScalaCube runs a procedural map of size 4,000 with seed 12345, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on My Rust Server | ScalaCube?

You will find no gather rate in the name of My Rust Server | ScalaCube. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on My Rust Server | ScalaCube?

No players are recorded on My Rust Server | ScalaCube at this moment; it is offline, and the last sighting was 9 days 19 hours ago.

How does My Rust Server | ScalaCube rank against other Rust servers?

The last seven days of player hours place My Rust Server | ScalaCube at #15,308, in the top 70% of all ranked servers.

Server details

How reliably does My Rust Server | ScalaCube stay online?

As recorded now, My Rust Server | ScalaCube is not reachable, the last contact having been 9 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 19 October 2026.

Where in the world is My Rust Server | ScalaCube hosted?

No region is published by My Rust Server | ScalaCube. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 15.235.11.185:4290.

What build of Rust does My Rust Server | ScalaCube use?

Rust network protocol 2634 and build 167781 on Linux is what My Rust Server | ScalaCube runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does My Rust Server | ScalaCube run its wipes?

On record so far are too few of My Rust Server | ScalaCube's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 10 days 2 hours.

Lists and tags

What do the server tags on My Rust Server | ScalaCube mean?

The game's server browser reads the tags My Rust Server | ScalaCube publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Rust Server | ScalaCube appear?

You will find My Rust Server | ScalaCube on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto My Rust Server | ScalaCube?

You can connect by pressing F1 in Rust and typing client.connect 15.235.11.185:4290 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players 20 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.