Station XX-15948 · no signal
Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role
Offline 15.235.11.185:2082 checked 22d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,948
- top 72%
- Last wipe
- 826d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role?
Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role runs a procedural map of size 6,000 with seed 812449, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role?
Going by its name, Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role runs 100x gather. The group limit is not published. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role right now?
No players are recorded on Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role at this moment; it is offline, and the last sighting was 22 days 3 hours ago.
How does Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role rank against other Rust servers?
Over the last seven days, Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role recorded enough player hours to reach #15,948 worldwide, placing it in the top 72% of all ranked servers.
Server facts
How reliably does Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role stay online?
No contact with Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role right now, and the last recorded contact was 22 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role hosted?
Nothing about a region comes from Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 15.235.11.185:2082 is the address it uses.
Which Rust version is Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role running?
Rust network protocol 2553 and build 100957 on Linux is what Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role run its wipes?
Too few wipes of Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 826 days 16 hours is how long the current world has been running.
Tags
What do the server tags on Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role mean?
These are the tags Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; v2553 (Protocol): To connect, your game must be on the same protocol, 2553; cs100957 (Build): It runs game build 100957; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role appear?
You will find Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role on the following Rust Server Trends lists: Rust servers above 10x gather rate and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Gather rate: More than 10x.
Connecting
How do you connect to Blazed PvE 100x modded // NO KOS // SafeZones // Events // Role?
To join, enter client.connect 15.235.11.185:2082 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.